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February 2015
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Syndication

Narrative is important to games. Even from the earliest days of NES there were stories. Plumber rescues Princess. Space Bounty Hunter destroys alien threat. Ducks are hunted. Today, games have evolved to include sweeping narratives that encompass galaxies with gameplay and graphics to match.

JonJon and a sleepy John with an H discuss the nature of storytelling in games framed around last year's sleeper hit, Middle Earth: Shadow of Mordor.

 

Direct download: Episode_40_Full_44k.mp3
Category:general -- posted at: 9:53am EDT

Idle hands are usually good for gaming. Who better to play video games than people with free time? Unfortunately the Juans at Level 30 Plus have found themselves with less and less time to devote to games recently.

Enter the "Idle Games". A relatively new genre of game that can be played with minimal interaction on the part of the player. The best experience typically comes from doing something else in the meantime and only checking in for a short distraction. Today we talk about two interesting examples: The browser based "Cookie Clicker" and Steam based "Mountain".

Direct download: Episode_39_Full_44k.mp3
Category:Video Games -- posted at: 3:09am EDT

John with an H has a little theory. Or call it a generalization. Seems to him there are three ways a mobile developer can focus their game and make a name for themselves on the crowded mobile market.

Focus on Art, Gameplay, or Income. There are exceptions to every rule of course but this seems to be the big three. Agree? Disagree? Let us know what you think!

Direct download: Episode_38_Full_44k.mp3
Category:Video Games -- posted at: 11:19pm EDT

So, smartphones and tablets are a thing now. That's nothing new. Neither is playing games on the go; we've been doing that since the original Gameboy.

But our experiences are changing. Folks keep talking about how smartphones and tablets will make the 3DSs and Vitas of the world extinct (We know, haters, the Vita's already dead, thanks.) but we don't think it's that simple.

When a device isn't known to be specifically for games, how does it affect the type of gaming experiences we have?

Direct download: Episode_37_Full_44k.mp3
Category:general -- posted at: 4:16am EDT

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